Player status

Hierarchy

  • BattlePlayer

Properties

active: Map<number, BattleActivePokemon>

Active pokemon slot -> active pokemon status

avatar: string

Player avatar

index: number

Player index

name: string

Player name

sideConditions: Map<string, SideCondition>

Active side conditions

Team (List of pokemon)

teamPreview: TeamPreviewPokemon[]

Team preview info

teamSize: number

Team size

timesFainted: number

Number of times a pokemon fainted

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