Variable SingleTurnStatusesConst

SingleTurnStatuses: {
    BatonPass: string;
    BeakBlast: string;
    CraftyShield: string;
    Electrify: string;
    Endure: string;
    FocusPunch: string;
    FollowMe: string;
    HelpingHand: string;
    Instruct: string;
    MagicCoat: string;
    MatBlock: string;
    MaxGuard: string;
    Powder: string;
    Protect: string;
    QuickGuard: string;
    RagePowder: string;
    Roost: string;
    ShedTail: string;
    ShellTrap: string;
    Snatch: string;
    Spotlight: string;
    WideGuard: string;
} = ...

List of existing single turn statuses

Type declaration

  • BatonPass: string
  • BeakBlast: string
  • CraftyShield: string
  • Electrify: string
  • Endure: string
  • FocusPunch: string
  • FollowMe: string
  • HelpingHand: string
  • Instruct: string
  • MagicCoat: string
  • MatBlock: string
  • MaxGuard: string
  • Powder: string
  • Protect: string
  • QuickGuard: string
  • RagePowder: string
  • Roost: string
  • ShedTail: string
  • ShellTrap: string
  • Snatch: string
  • Spotlight: string
  • WideGuard: string

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